

#Beq mips maximum jummp distance simulator#
The SPIM simulator provides a number of useful system calls. That label should be defined somewhere else in the code. Note: It is much easier to use a label for the jump instructions instead of an absolute number. Note: There are many variations of the above instructions that will simplify writing programs! Consult the Resources for further instructions, particularly H&P Appendix A. If true, set $1 to 1. Otherwise, set $1 to 0. Note 2: There are many variations of the above instructions that will simplify writing programs! Consult the Resources for further instructions, particularly H&P Appendix A. The label "equal" should be defined somewhere else in the code.


Note 1: It is much easier to use a label for the branch instructions instead of an absolute number. Otherwise, the processor continues on to the next instruction. the processor jumps to the new location). If the comparison test is true, the branch is taken (i.e. Variations on load and store also exist for smaller data sizes:Īll conditional branch instructions compare the values in two registers together.

Loads computed address of label (not its contents) into registerĬopy from special register hi to general registerĬopy from special register lo to general register Pseudo-instruction (provided by assembler, not processor!) Lower 32 bits stored in special register lo Upper 32 bits stored in special register hi For class, you should use the register names, not the corresponding register numbers. In all examples, $1, $2, $3 represent registers. For more MIPS instructions, refer to the Assembly Programming section on the class Resources page. This is a ** partial list** of the available MIPS32 instructions, system calls, and assembler directives.
